LearningBeans®Pro will be a unique platform
that enables non-technical learning professionals
to create highly engaging games-based management skills development
and business education solutions.
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The wizard-driven design methodology means that
learning professionals will need no prior programming or multimedia
development skills of any kind.
LearningBeans Pro will be web-based. There
will be no software installation, no hosting requirement and no maintenance
costs. Whether you want to create games, deploy them, use them
or assess outcomes, you simply log in via the web and get going.
Why use games?
Conventional eLearning is a cost effective way to get information
to learners but it provides only a very shallow learning experience
with little opportunity to, for example, practise skills, build
strategies and solve problems.
Research from renowned organisations such as MIT, Becta and Carnegie
Mellon University has demonstrated that the use of computer game
and simulation technologies and techniques can significantly improve
the effectiveness of learning.
Computer games allow learners to undertake roles, experience situations
and explore environments which, in the real world, would be too
expensive, time-consuming, difficult or high risk to allow.
Computer games give us storylines, narrative, humour, drama, conversational
dialogue and characters. They have clearly defined and contextually
meaningful rules, goals, outcome and feedback methodologies; the
perfect basis for enabling learners to learn by doing in a realistic
yet safe environment.
Why LearningBeans?
Game development is a lengthy, highly complex and expensive process.
Training and education organisations do not possess the skills,
technology or resources to implement games-based learning.
We are developing LearningBeans®Pro to
enable your organisation to quickly, easily and cost effectively
use games-based learning. The simulation has been designed as
a learning tool with extremely powerful assessment features.
Who is it for?
The use of games-based learning (a.k.a. ‘Serious Games’)
is growing rapidly and on a global scale. Organisations that are
using it include multinational corporations, universities, schools,
government agencies, not-for-profits and the military.
If your organisation sees benefit in using highly tailored, engaging
and vocationally-relevant learning experiences then watch this space or contact us to find out more.